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In the game Counter-Strike: Global Offensive you have virtual items (skins) which have a community market value in most cases, in other cases it has a perceived value outside the market (if the item value exceeds the limit of the market).

Would you need to apply for licences with the gambling commission if you created a website that used skins in place of a monetary amount, while also using the skins' value to influence the games odds much like a high monetary stake?

  • Gambling involves stakes of value - they do not have to be monetary stakes. – Dale M Jul 11 '15 at 14:20
  • So could you create something that does allow the gambling of skins, but not register it as a for profit company and just do it as an individual to bypass dealing with the gambling commission? Or would I have to base it all abroad? – Rob Jul 11 '15 at 15:03
  • If there are laws that cover gabling in the UK then it doesn't matter a) what you gamble (money, skins, lollypops); its all gambling and b) it doesn't matter where it is based; if it operates in the UK, you must comply with UK law. – Dale M Jul 13 '15 at 2:33
  • @DaleM, if gambling involves stakes of value, and they do not have to be monetary stakes, how can, for example, a flash slot game allow you to gamble fake coins? Do they not have a value, regardless if they are not truly monetary? – Madness Aug 23 '15 at 23:55
  • @Madness 1. I do not know what a "flash slot game" is 2. A lot of things happen that are not strictly speaking legal 3. Tokens may or may not have value - it depends on the context – Dale M Aug 24 '15 at 0:44

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