7

I am creating a game that has a great deal of items in the game. For these items I wanted to add some "educational" pop-up text when players hover over a certain item in the game. My idea was to simply take text from websites like Wikipedia (I understand the "reliability' issue already) and put them in as extra "flavor text" in my game like in the picture below (The text is in the while box at the bottom of the tool tip):

enter image description here

Most of the content in Wikipedia that I want to do this with is under the "Creative Commons Attribution-ShareAlike License" (CC-BY-SA) and this is where I get very confused.

I have been doing some very exhaustive research on this. And to try to put this as simply as possible. Even though the content on Wikipedia can be freely distributed. Apparently under the CC-BY-SA license, it is argued that wherever the content is used with that license, ALL MEDIA attached to that content is now also under the CC-BY-SA license.

So from what I read, it may be inferred that my entire game, images, artwork, source code, and everything else, is now under CC-BY-SA license, and I must make my entire game publicly available for free because I have added this one line of text.

So my question is: Is this true? Should I just do my own independent research on the each subject and put all of the descriptions in my own words?

Also I plan to sell this game commercially, so I do not wish to make my game freely available obviously. Also I plan to have hundreds, even thousands of objects in the game, and doing research for each one is a great deal more time to come up with a paragraph or two for each object. I am just trying to see if I can avoid that, as my time doing actual game development is much more beneficial.

I have no problem giving the citation credits for each passage as in the image. But is this CC-BY-SA licence going to make it so I cannot give anyone credit at all, and I just do my own research?

migrated from gamedev.stackexchange.com Dec 3 '15 at 20:25

This question came from our site for professional and independent game developers.

4

Here's one way to avoid the issue altogether: Wikipedia, or anyone for that matter, can't copyright information (only its expression). You can reword (automate the process?) the content (ie, w/out doing "independent research") and it's yours! Of course, I'm not a lawyer so consult one of those.

  • Ah that's a great explanation about information vs. expression. That is good to keep in mind. – Carradine Dec 4 '15 at 0:27
  • 1
    @Carradine Basically. You can even copy the text, but you still need to cite the source. No, everything else doesn't have to be under the CC licence too, just the text that you modify. But Michael's answer is probably a better idea anyway :D – Zizouz212 Feb 10 '16 at 12:39
  • Sounds good. Yea I am moving forward with Michael's suggestion as it actually works well with what I was trying to accomplish anyways. It it also the common answer I seem to find on doing more research as well. – Carradine Feb 11 '16 at 16:16
1

Yes, the license means what it says. CC BY-SA is a copyleft license. The point of these licenses is that anyone is free to do whatever they wish with the content, except put restrictions on its use.

You're better off writing your own material, or using public domain or more permissively licensed content, like CC BY.

To address the other answer: be careful when transforming copyrighted content to evade copyright laws. Yes, information (or more generally, ideas) can't be copyrighted, but if you fail to change the content significantly enough, it could be deemed a derivative work and thus subject to restrictions.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.