I would like to use a custom font in the game I am developing. I found out that the most common license for commercial use is SIL. This license indicates that:
- Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.
Does this mean, that I have to indicate this copyright notice inside of my game (since it is going to be compiled) somewhere in credits? Is this even a common practice? I have deliberately checked credits in several mobile games (Android) and didn't find any credits for a font. I didn't find the credits on the play store either.
I am not reselling the font, I am using it to display some text. Do the conditions of this license apply in such a case?